Downloads > Development Tools > SpriteCraft

SpriteCraft 2.2


Publisher: Teggo/MoleStudio
Award: 5 Stars Award
Date added: July 20, 2005
License: Freeware
Supported OS: Windows 98/Me/2000/XP
Minimum requirements: Direct3D 7 or OpenGL 1.1, DirectSound
File size: 1090K; Download Now
Date released: July 20, 2005
Uninstaller included?: Yes
Screenshot: View screenshot
Virus Report: Clean! July 14, 2007

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Publisher's Description

SpriteCraft is a sprite game engine for quick and easy development of qualitative 2D games. With SpriteCraft even a beginner programmer can quickly create a game in any suitable programming language.

If you want to:
- create great games without writing tons of code;
- program games quickly and easily;
- develop games with your favorite programming language and in your favorite programming style,
then SpriteCraft is definitely what you need!

Features:
- High-level objects management
SpriteCraft provides high-level, easy and clear management for all the game objects. Besides of that, it allows you to efficiently automate some operations and assign specific reactions on a variety of events.

- "2D via 3D" approach
Although SpriteCraft provides author with a sprite-level interface, the engine itself works with 3D objects and intensively uses the extended capabilities of 3D-accelerators. This allows to perform a lot of calculating operations directly on the video card and lower CPU usage.

- Basic particles system
Particle systems are required to show various explosions, trails, fire, fog, smoke and other similar effects.

- Creating tile maps
Tile maps allow you to create scrolling background which can also be cycled and/or multi-layered. Tile maps are really indispensable in creating scroll-shooters and other scrolling arcade games.

- Collision detection
SpriteCraft gives you convenient mechanisms both for automatic and explicit collision detection. During collision check, the sprite may be considered as a circle, a rect, or a bitmask, which grants you with a range of comparing types, from faster "circle-to-circle" upto slower "pixel-to-pixel".

Other features:
- OpenGL and Direct3D/DirectSound/DirectInput support
- You can write you games in any language supporting COM: Microsoft Visual C++, Microsoft Visual Basic, Borland Delphi, VBScript or JavaScript.
- Powerful scripting language
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